Path of Exile Celebrating its Fifth Birthday

Yesterday, Path of Exile celebrated its fifth birthday, and the team decided to take a moment to look back at the progress that has been made in the game since it was initially created.

The very first plans for the game was laid out back in 2008, and Grinding Gears was pleasantly surprised to see how much of this design document was realized in Path of Exile.

“Many of the elements described in this document made it into the full game,” the studio said, “including ones that were implemented many years after Path of Exile’s release. Today’s news post outlines the parts of Path of Exile that came from the original design, and draws attention to a few that we just didn’t think of until later.”

They also took advantage of the occasion to share more on the trade filtering function that’s coming to Xbox One soon. Check it out below!

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